Dev Journal
Here we'll collect and publish insights into game development, pulication, marketing, production, and distribution. AKA: All the insanity that it takes to bring to life 30-45 minutes of fun with friends. :)
The Uncanny Prototype Valley
The term "uncanny valley" is most often used in reference to robotics and CGI. The idea is that the closer something gets to the resemblance...
Oct 15, 2025
Missing the Mark
I enjoy wordplay: homonyms, puns, double entedres, things like that. One morning while looking for 3D printing for the Farrago dice, I saw some small...
Sep 10, 2025
Absolute: Origin Story
Back in early 2024, we played the Star Wars-universe game called Sabacc. Featured in the movie Solo, this is a game that's similar in essence to...
Aug 03, 2025
So Board
Developers log, game date 20250717.5. Some boards are as simply as can be: a blank sheet of paper to write words and scores. A blank square or hex...
Jul 17, 2025
Fungus Among Us
Developers log, game date 20250705.8. Having worked out the basic placement rules for this game (tentatively called "Spore-adic"),...
Jul 05, 2025
Fun with Fungi
Developers log, game date 20250628.4. With two games ready for production - a card game and a word game - I wanted to develop something more tactile...
Jun 28, 2025
